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AI GLSL Code Generator

Generates complete GLSL shader code from your task description, matching your target (WebGL/OpenGL/Vulkan), shader stage, and constraints. This tool is completely free to use.

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Frequently Asked Questions

Q1: What is the AI GLSL Code Generator used for?

The AI GLSL Code Generator creates complete GLSL shader code (vertex/fragment/compute) from your description, and it is completely free to use.

Q2: Is the AI GLSL Code Generator completely free to use?

Yes. The AI GLSL Code Generator is completely free to use.

Q3: Can the AI GLSL Code Generator generate both vertex and fragment shaders?

Yes. The AI GLSL Code Generator can produce vertex shaders, fragment shaders, and additional stages when applicable, and it is completely free to use.

Q4: Does the AI GLSL Code Generator support WebGL (GLSL ES) and OpenGL GLSL?

Yes. You can request GLSL ES (for WebGL/WebGL2) or desktop GLSL versions, and the AI GLSL Code Generator is completely free to use.

Q5: Can the AI GLSL Code Generator include common uniforms like u_time and u_resolution?

Yes. If you specify uniforms such as u_time, u_resolution, u_mouse, or custom inputs, the AI GLSL Code Generator will incorporate them into the generated shader, and it is completely free to use.

Q6: Will the AI GLSL Code Generator output a full working shader file with main() and required outputs?

Yes. The AI GLSL Code Generator can output complete, ready-to-paste GLSL code including main(), precision qualifiers, inputs/outputs, and required layout declarations, and it is completely free to use.

Q7: Can the AI GLSL Code Generator create Shadertoy-style shaders?

Yes. You can ask for Shadertoy-compatible GLSL (e.g., mainImage and iTime/iResolution conventions) and the AI GLSL Code Generator will generate it, and it is completely free to use.

Q8: How do I request a specific GLSL version in the AI GLSL Code Generator?

Include the version and target in your task description (for example, “#version 300 es for WebGL2” or “#version 330 core”), and the AI GLSL Code Generator will follow it. It is completely free to use.

Q9: Can the AI GLSL Code Generator optimize shaders for performance or mobile GPUs?

Yes. If you mention performance constraints (mobile-friendly, fewer texture lookups, avoid branches), the AI GLSL Code Generator can tailor the shader accordingly, and it is completely free to use.

Q10: Can the AI GLSL Code Generator generate compute shaders (GLSL) for Vulkan or OpenGL?

Yes. If you specify compute shader requirements (workgroup size, buffers/images, target API), the AI GLSL Code Generator can generate compute GLSL code, and it is completely free to use.